Wednesday, March 21, 2018

How It Went Down | Empathy Building Robot



A national dialogue has formed around gun violence, thanks to the efforts of very brave young people. The following video chronicles the story of my students using a maker-ed and design thinking challenge to create an object or performance to start a dialogue around the events and central themes in Kekla Magoon's award winning novel How It Went Down.
My instructional design process leveraged methodologies ranging from the human-centered design practices of the LUMA Institute, visible thinking strategies as outlined by Harvard School of Education's Project Zero, and the process of guided inquiry as articulated by Trev MacKenzie.

Our student products and performances were all inspired by the themes of Magoon's novel, including but not limited to the topics of gun violence, underrepresented communities, criminal justice system reform, racial profiling and the way that statistics (on race and violence) are reported, street art, and so much more.

Students built robots, recorded podcasts, created infographics and other forms of data visualizations, composed slide decks for presentations, and wrote spoken word poetry to share at a whole-school assembly. Inspired by the work of the students articulating their vision, many adults and classmates in other grades requested copies of How It Went Down and thus began an impromptu community book club.

The Fluency Project at Carnegie Mellon University's Community Robotics, Education and Technology Laboratory (CREATE Lab) presented powerful stories on building cultures of community around technology and making. I was honored to present our story as a member of the Fluency Project cohort at YOUMedia in Chicago, Illinois.









Friday, November 3, 2017

Assemble | Introducing the Assemble Activation Club

Every Friday, a group of 15 dedicated Holy Family Academy juniors and seniors commute to Garfield for an entire morning of STEM-fueled, social justice themed making, building, and creating. Along with Ms. Jennifer Lanas and teaching artists, Ms. Shannon and Mr. Paul, the Assemble Activation Club builds the essential skills and dispositions that will help them to not only develop creative confidence today, but also co-power our students to become kind, ethical agents of change and leaders in the world beyond Holy Family Academy.
(Excerpted from a press release published in the Holy Family Academy November newsletter)

Tuesday, August 29, 2017

Building Empathy. Building Understanding. Building Apps.


Cult Lit III Empathy Apps: Seeing the world through the eyes of the heart... wrapping our minds around the power of the human spirit. 

How might we help students to develop digital literacy skills and the confidence to express themselves using emerging forms of media?

(Previous empathy building experience: "Using Design Thinking to Learn About the Great Depression")


Student App Showcase | Empathy Apps (Modern & Historical)










Start Building Apps in Your Classroom Today | Templates to Remix, Modify, and Share


Jennifer Lanas | The Fluency Project "ICMA" App Building Template (Inquiry - Case Making - Advocacy)

Dr. Brandao | CL III App Template for Remixing by Students


Getting Started: How might we add App Building to your curriculum?

- My work with the Fluency Project Cohort yielded tremendous personal and professional moments of growth. I also created a wealth of resources that we are publishing together. Here is a unit on challenging stereotypes that also encompasses app building. Please feel free to share, providing  link to my site and attribution to me and The Fluency Project.

High School +/- 9 weeks  | Challenging Stereotypes, Empowering Youth-Led Change

Self-Evaluation | Public Issues Discussion Rubric

Peer-Evaluation | Think-Puzzle-Explore

Project Proposal | Challenging Stereotypes, Empowering Youth-Led Change


Getting Started: How might we digitize SketchNotes and incorporate 21st century tinkering?


Interactive SketchNotes in Google Drawings - YouTube (1:55)

Tutorial: Use Google Drawings to Make Interactive Sketchnotes - YouTube (3:00)

NexMap: Hack Your Notebook - YouTube

Thursday, June 1, 2017

Fluency | Inquiry, Case-Making, Advocacy: There's An App For That

This is the latest blog chronicling my adventures with The Fluency Project. My students and I entered the world of virtual reality and exercised our critical consciousness by building apps in Fluency's "Inquiry, Case-Making, Advocacy" model. It's a longer than average read, though I can attest that I've been writing it over the course of the entire month. Those stolen moments of reflection have been instrumental in my thought process. So has the thinking of Anab Jain, the co-founder of SuperFlux and TED Fellow. As of late, she has reaffirmed my belief in the power we have to shape our own future. From this notion, agency stems. I hope you enjoy reading this post as much as I liked the month-long adventure of writing it with my students.


-J




Inquiry, Case-Making, and Advocacy - There’s an App for That
Jennifer Lanas | June 1, 2017


To say that I was profoundly affected watching Clouds Over Sidra is an understatement. It was my first exposure to a VR documentary, and you can still see the indelible mark it left upon my soul. Upon concluding our summer residency, I went to Schenley Park to sit and collect my thoughts. Meditating upon Sidra’s story and that of the children in the refugee camp, I found it difficult to still the mind. My thoughts swirled around the empathic pull of this twelve-year-old’s narrative; I felt a stirring that welled-up from deep within, insisting that I must do something. Call it emotional velcro, or perhaps a VR inspired awakening? Either way, I was hooked. “My kids need to see this... Everyone needs to see this.” I feel as though I said aloud to no one in particular, save the squirrels in the park.





(Photo credit: YouTube - Clouds Over Sidra 360)


As the school year progressed, with our “Pittsburgh: Boom. Bust! Rebirth?” junior research papers in the rear-view mirror, the time had finally come to introduce my Cultural Literacy students to the enormity of the global refugee crisis. Together we would move into the final phase of our course and connect present day topics surrounding refugees and immigration within the context of historical inquiry. And so began our final unit: “Immigration and Historical Imagination: Looking Back, Dreaming Forward”. My students were embarking on the Inquiry, Case-Making, and Analysis model with the prospect of developing cellphone apps on one of the following four themes in this inquiry-based unit:


-The Great Migration - Oral histories from Isabel Wilkerson’s The Warmth of Other Suns

-Jews denied asylum pre-WWII - Anne Frank and her family were also denied entry as refugees to the U.S.

-Latin American Refugees - Why tens of thousands of kids from El Salvador continue to flee to the U.S.

-Syrian Refugees - 24 hours in a fuel tank and Syrian refugee “nearly drowned in melted chocolate”





Before diving into these selections, however, I set-out to teach my juniors about the “inquiry, case-making, advocacy” model that so much of our work in The Fluency Project is centered upon. To do this right, to begin to use numbers and narratives in a meaningful way that starts conversations and drives change, we first needed to develop the skill of critically noticing.






(Photo Credit: The Washington Post)



The Art of Critically Noticing

They were taken with their faces--looks of elation, confusion, and sadness--to hear my students describe the above image from the Washington Post was to marvel at a pendulum of emotions as it swung through our learning space. At first, some were outraged that the majority of the refugees wearing lifejackets in the image above appeared to be able-bodied men. As I listened to their explanations, I coaxed them to continue describing what they noticed. At some point, a perceptible shift occurred, whereby a number of students raised the questions, “What if the men on the rafts are responsible for rescuing passengers tossed into the Mediterranean? Is it possible that some of the refugees who boarded the raft made a split-second decision to leave everything behind?” As our natural, human curiosity took over, my students found themselves hot on the trail of discovery.


Suddenly, even the most reluctant readers began to surreptitiously scroll through the news feeds and our vocabulary board filled with new and unfamiliar concepts such as refugee, migrant, internally displaced persons, asylum seekers. The art of slowing down, taking the time to critically notice, along with the use of photographs captivated my students’ imaginations in a deeply moving and personal way. Desperate to learn more, it was time to introduce my classes to the twelve-year-old Syrian girl named Sidra.






Virtual Reality: “Emotional Velcro”, “The Empathy Machine”, and So Much More


In the days leading up to viewing Clouds Over Sidra, I downloaded the UNICEF 360 app as well as Google Expeditions. During my prep one of my juniors, Jessiyah, dropped by to say hello. Inquisitive by nature, it did not take much to convince her to test drive VR using Google Cardboard. She spun about the room, delighting in the scene unfolding before her. As she sauntered out of the room, I could hear Jessiyah’s request to “borrow it for just one sec” trail behind her. I wasn’t worried, as I suspected that she would be back with one of her friends… Little did I know she would bring two, then three, then the second floor hallway became an impromptu VR lounge for juniors in their study hall, and a few whom I suspect were conspicuously missing from chemistry… Sorry, Robin! I tried to send everyone back in a timely fashion. Sometimes we just get caught-up in the learning process. It happens!






As we assembled for class the following day, many students already had informal discussions over whom would get first “dibs” on the Google cardboard and VR headsets on loan from the CREATE Lab. Eric Darsow was in our classroom for his weekly check-in with my Cultural Literacy group. Already knowing that Eric teaches classes in Java and GIS map-making at Community College of Allegheny County, he has taken the role of our resident expert and digital Sherpa in the world of cutting edge technology. I particularly enjoyed how students from all sections not only listened to him explain the science behind 360 image stitching, but also asked him thoughtful questions about the technology and the implications for its use. Before even putting on a headset, my students were plugged-in. For me, this was an exciting prospect that would only encourage more boundary stretching for my students to follow their curiosities. Chris Milk, one of the creative minds behind Clouds Over Sidra noted in his TED Talk that “VR is the ultimate empathy machine”. Beyond question, the moment you stepped into our classroom, or peered into the hallway, his statement proved to be an irrefutable truth. As Illah Nourbakhsh recounted to the Remake Learning Network panel assembled to preview the PBS documentary Schools of the Future, “Empathy is what connects the left brain and the right brain to the heart.”






The Future Does Not Just Happen… You Write It


The wide-ranging implications of teaching and learning with this medium goes well beyond the novelty of VR. As a learning community, we struck upon something very important that day. We need to be radically engaged in order for deeper learning to take root. This is just as critical for students as it is for teachers. Rich and varied learning experiences do not just happen, as one must be fully open to encounters with curiosity and wonder. Yet many times, we are guilty of opting-out of engaging. We need to wake up and seize the opportunities that present themselves to us. Our futures are actively being written by us--in the choices that we deliberately make and the passively accept. Yet, this may seem like a completely unfamiliar notion to the young adults entrusted to us at school.






I’ve often noticed that my students speak as though their future is something that just “sort of happens” to them. It is not a new phenomenon. Curiously enough, this is something that I have observed going on nearly a decade. The strikingly familiar sentiments echoed by my students attending a rural-suburban public school as well as an urban-ed parochial high school are probably similar to the refrains that you’ve heard in your own schools: Engage or disengage… does it matter? Read and annotate the article, or wait for the bell to ring… why bother? This is pointless...


As teachers, it pains us to hear these laments--to endorse them is to concede failure. Worse, to dismiss them is to perpetuate a failing system. Despite our most valiant efforts and most innovative approaches, we are largely failing to engage so many minds of this generation. By no means am I suggesting that VR is a panacea, yet there was something magical happening in our classroom the day my students Watched Clouds Over Sidra. Dare I say that there was a palpable sense of school having meaning, purpose, and value. It was as though my students picked up the pen and decided to author a page of their junior year and illustrate it in living color. They are actively writing their story… perhaps even dedicating it as a living prayer for children like Sidra.





(Clouds Over Sidra 360 - Within)





(The CREATE Lab - Data Visualization of the Refugee Crisis in the Mediterranean)




Inquiry, Case-Making, Advocacy: There’s an App For That


My students are taking these experiences of building empathy and understanding for past and present asylum-seekers and using their “critical noticing skills” to build apps. Admittedly, at the high-school level, refining the Inquiry, Case-Making, and Advocacy model is still largely a work in progress. I have to admit, it is so uplifting to overhear conversations between students about “leveling-up” the quality of a question and whether it would be more compelling to investigate an issue using numbers or narratives. My heart swells--and others have taken notice, asking me about our “App Building Project”. But it’s not about the app. See, the app is a medium, just as VR anything else, by which a story is told. What makes it different from a graphic organizer? Well, few students get excited about publishing their graphic organizer or having the capabilities to text or air-drop a worksheet. Apps built on Code Studio’s App Lab can be simple, yet elegant means of making a case and initiating powerful conversations. In this instance, we are building apps that enable us to slow down and process what we are learning--to make connections with human beings facing extraordinary circumstances. It is at once a deeply moving experience as well as a cutting-edge addition to my Fluency toolkit. It’s the future… and if we engage our students in meaningful ways, they can and will be the authors of it.





We must find ways to empower ourselves and our students or else we all run the risk of burning out or fizzling out before reaching our potential. I have found my inspiration in the company of group of ragamuffin teenagers I am honored to call my students and a robust personal learning network called The Fluency Project… The story and future that we are writing will unfold in the days and years ahead. What is certain though is that as far as Inquiry, Case-Making, and Advocacy are concerned, there’s an app for that.


For curriculum to teach about the Syrian Refugee Crisis (including a curriculum guide featuring the BBC articles about refugees cited above) check out Global Nomads Group

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Test the Apps!











Monday, April 17, 2017

#TheFluencyProject | The Lamp & MediaBreaker Studios

D.C. Vito is the chief fire starter at The Lamp.
MediaBreaker Studios is revolutionary platform to get adolescents started critiquing popular media by editing video essays. I cannot wait to implement this in my classroom immediately!

Young Couple State Farm Insurance Commercial (2011)



Young Couple State Farm Insurance Commercial (2011)



 

 
    

Sunday, February 26, 2017

ManyLabs Hosts The Fluency Project: Numbers & Narrative Design Workshop

"Paper-meets-electronics-meets-open-data" is an revolutionary concept fueling San Francisco based NEXMAP. With a mission to provide learners with readily accessible, hands-on experiences that "connect the principles of engineering, systems thinking, and creative expression", NEXMAP's Hack Your Notebook Project and Open Data / Open Minds initiatives open-up a new kind of #FutureReady innovation. It is this type of thinking that aspires to support underrepresented and underserved populations in developing the core competencies of creative confidence, problem-solving, critical thinking, and collaboration.




David Cole introduces the themes for the design-thinking workshop and establishes relationships with members of the Fluency Project on our Bay Area research tour. (Photo Credit: J. Lanas)

Our Fluency cohort and team members met David Cole & Elisabeth Sylvan in the indie-industrial workspace of ManyLabs. As is the legacy of many fabled Bay Area / Silicon Valley start-ups, think-tanks, and entreprenurial incubators, this creative collective calls its home-sweet-home the friendly confines of a garage in San Francisco's dog-friendly Soma neighborhood. After touring all three floors of their facility, including the mindblowing, "data-driven food" aquaponics lab run by Eryk Maundu of Kijani Grows, we initiated our design-thinking workshop.



Eryk Maundu demonstrates how the arduino's sensors transmit nutrient information back to an easy-to-understand computer interface. Kijani Grows is a play on the Swahili word for "green", hence the idea "green grows". (Photo Credit: J. Lanas)

The aptly titled workshop "Numbers and Narrative" was broken-into three segments: a hands-on demo working with paper circuitry, an applied-ideation session facilitated by creative process worksheets (polished and beta-tested), and finally designing for data, or a glimpse into how experimentation and fabrication can lead to students collecting and working with data.



Elisabeth Sylvan emphasizes that science is an iterative process of asking and answering questions. (Photo Credit: J. Lanas)

Three immediate take-aways:

  • ManyLabs and The Fluency Project share common goals around developing "habits of mind" and "fluency" around a "process-oriented" approach to Student Learning, Data Literacy, and Technological Integration.
    • In many instances it becomes almost too easy to become enamored of the technology, or maker-ed tinkering components and lose sight of the learning. A process-oriented approach to learning and constructing meaning with empathy at its core is a safeguard to losing sight of what matters most.


Pigeons vs Seagulls: A prototype fabrication and design project to facilitate student data collection and interpretation. (Photo Credit: B. Slezak)

  • Quick-fix approaches to educational disparities too often throw money and an illusive promise of new technology as a panacea that will cure underperforming schools.
    • Shiny new baubles are not designed to address systemic inequity. A pedagogical shift is necessary to ensure that we are meeting our students' diverse needs and cultivating a culture of curiosity that empowers students to take control of their learning.


Brett, Lauren, and I are simply transfixed as we develop ideas for our own data collection prototypes. (Photo Credit: J. Kaminsky)

  • Sound research and strong practices of teaching and learning drive innovation, civic engagement, and data literacy--not just in the classroom, but in all realms of existence.
    • We are helping to shape and mold the next generation of thought-leaders, innovators, and change agents. We want them to represent all of our communities and to design solutions to problems that they face, to answer burning questions that they have, and above all else, to see the power that they already have as vested stakeholders in our collective future.


How might we build inquiry muscle and cultivate a disposition of critically noticing? Authentic inquiry, case making, and advocacy are central tenants that will remake learning, transforming a system built upon compliance to one that empowers all learners to follow their curiosities. (Photo Credit: J. Lanas)

Wow-- talk about exploring just the tip of the iceberg. There is so much more to come from this site visit and trip as a whole... This is just a first draft reflection while it is fresh in my mind. Already I am envisioning the educational implications of this type of design, fabrication, and data collection process in an interdisciplinary project. I dream of empowering my students in this manner.

My gratitude to our hosts, David and Elisabeth of ManyLabs, as well as the awesome CREATE Lab Fluency team, and my incredible Head of School at Holy Family Academy who pledged her support for me to go on this Bay Area tour.
-Jennifer Lanas #thefluencyproject


21st Century Notebooking (Video Credit: NEXMAP)